War in the Pacific was co-designed by Grigsby and Brors. Made with the game engine from Uncommon Valor, War in the Pacific was initially planned for a late-2001 release. 2 by 3's debut Uncommon Valor was intended as a stepping stone and teaser for War in the Pacific that covered the subject at a smaller scale. It was to be the second of three planned games, alongside Uncommon Valor and an unnamed project. In January 2001, Grigsby co-founded 2 by 3 Games with collaborators Joel Billings and Keith Brors, where War in the Pacific continued development under a new deal with Matrix. The game was intended as a follow-up to the 1992 title Gary Grigsby's Pacific War. It was the first title that designer Gary Grigsby planned to create for Matrix Games, a wargame studio he had joined that year. War in the Pacific was announced and began development around April 2000. War in the Pacific is a computer wargame that simulates the Pacific Theater during World War II. Designed by Gary Grigsby and Keith Brors, it is the successor to Gary Grigsby's Pacific War (1992) and Uncommon Valor: Campaign for the South Pacific (2002). War in the Pacific: The Struggle Against Japan 1941–1945 is a 2004 computer wargame developed by 2 by 3 Games and published by Matrix Games.
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